Gospel Of Eve
An exorcist that doesn't believe in ghost. A drop-out that's lost about his path in life. The duo's adventure continues in this sequel to Silver Thread as they investigate an allegedly haunted church!
Features & Warnings:
- Approximately 15-30 mins of playtime.
- Only one ending but maybe I'll add another one in an update.
- Glitches, religious topic, distorted images and flashing images.
Puchi - Project Lead and a bit of everything.
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That was fun
This was my first game I've played by this dev so imagine my joy and excitement to find out these are recurring characters! I loved the art style in this, and music and general atmosphere was so enjoyable. The characters were so lovable (Alicia please I can help you become unsingle I swear) and the style break and explanation of the Chinese Room was so neat. The ending definitely took a different direction than I expected but such a fun concept to play with for sure!
Hi. I played up until the end of the Naomi's conversation, clicked both magnifying glasses, then the move button, but my only option was the hallway again. I clicked the hallway and Naomi reacted as if we had just arrived again. I tried to click the search button to escape the talk and got the dialogue for the outdoor locations and when I clicked talk again, all I got was Beaford saying he's freezing. Maybe that's what I get for clicking another option in the middle of a conversation. I plan to try again another later.
Hi! I'm looking into it but I can't seem to replicate this error, unfortunately. Can I ask if you're playing on PC/Mac or browser?
A PC in Google Chrome. I'm going to play the game a second time and see if it happens again. (Hoping not, since I was looking forward to this sequel :))
I think what triggered the issue for me was clicking on Talk. On my second playthrough, I clicked on nothing but Move after talking to Naomi and was able to move to the pews. While there, I clicked on talk and got the "I'm freezing" conversation from outside. I played through again without clicking on talk and made it to the end with no issues. (As a final note, I was in fullscreen, though I do not expect that had anything to do it.)
In regards to the game, I enjoyed it. The philosophy and banter between Alicia and Beaford was fun and (spoiler) looks like they'll be an interesting edition to the team. My one critique was that it felt more like the player was being swept from room to room as opposed to actively investigating. We also never got an answer about the photo beyond maybe it was tampered with by someone wanting to cause trouble for the church. Maybe it was implied that (spoiler) did because they was mad their ideas were not being taken seriously, but the characters never said anything to that effect, so it did not tie things together for me very well.
Anyway, congratulations on finishing your game in time for Spooktober. I was working on a VN myself, but did not have it close enough to completion. Maybe next year.
Thank you, Kobato! I encountered this same bug in the browser version (on firefox) and again after I downloaded it and played it on PC. It's a relief to know what was causing it... (The first time I encountered it in the office and since all the magnifying glasses don't light up right away I associated it with that and not pressing "talk").
Anyway! Thank you Puchi for making this game! u__u I'm playing it right after finishing Silver Thread. I love your sprite art and the way you did the backgrounds in this game is really cool! :3
I finally got an account so now I can follow you :D
I love your games and I can't wait to see more :)
Still enjoying the characters a lot, but the game itself is pretty buggy.
WOOO PUCHI I'm your biggest fan! Big respect for making a jump like this, being unfamiliar with the program can be pretty limiting, but this is such a fun game jam entry~ Alicia my beloved.
To mention something I don't think other comments have yet--your UI/UX stuff is really beautiful... ty for blessing my eyes lol
I get a crash in the chapel :'(
While running game code:
File "game/script.rpy", line 529, in script
call screen movechapel
ScriptError: could not find label 'beafordhint'.
Ah man XD This brings back memories. It's the kind of anime story I used to watch a lot in the 90's. And I kind of loved it ^^ Short and sweet~ I really liked the character's designs too, nun included. Interesting choice with the pixel art and I really dig the music and plot theme. It was a fun twist there with the [SPOILERS]AI[/SPOILERS]. All in all, a very nice experience. Thanks for the game :D
Alicia really said "do I look like I know what a jpeg is"
It's always great to see Alicia and Beaford again, and I loved their adventure this round! Seeing your skills develop alongside their relationship is a delight. Getting to learn something new (the Chinese Room argument) was a cool and unexpected plus. Great work!
I loved Silver Thread, so when I got this game recommended to me I had to try it out. The art was amazing per usual, though I do want to note a few mechanical flaws. In the chapel, Beaford suggests investigating something else so I went to the 'move' menu to find another place to go. Weirdly enough there was no option for the office, so I assumed I had to go back to the hallway. Once I clicked the hallway the game pretty much broke, mixing up dialogue when I clicked on things with other dialogue, and not allowing me to progress. I don't know if anyone else had this problem, but it did make me have to restart the game so I think it may be worth investigating. Other than that though, the game was good! Can't wait to see more of Beaford and Alicia!
This was nice! I really love your character designs, the overall aesthetic and the dynamic of Alicia & Beaford.
I know you usually do RPG Maker gameplay with lots of dialogue rather than classical VN with a bit of exploration as you did there, but this format worked really just as well. I hope we can see more of your characters in either format in the future!
I really liked the idea of combining an old church and religion with modern technology and AI. I haven't encountered a similar thematical combination before. I like the characters a lot, they have a lot of personality, and it's fun to see them bantering. I also enjoyed the change in graphics when they talked about the Chinese Room. I hope to see more!
Silver Thread was one of my favorite stories from last year's Spooktober jam so I'm really happy to see a sequel! The sprite work is stellar as always, and I really enjoyed the growing dynamic between the two main characters.
I ran into the same glitch a few other commenters mentioned (the Talk button would either crash the game or loop me back to the start and force me to start the Chapel scene over again), but nothing the Skip button can't fix.
Once again, the aesthetic is top tier --- for both the character designs, and the backgrounds of the game! I love the banter between Alicia and Beaford + the dynamic they have; it's so fun to read. So many great + hilarious lines of dialogue, haha. (Church bitcoin................) The different expressions you incorporated for them both are great, too. (Beaford's nervous expression, for example..!)
Also, I can definitely see the improvement in their sprites from Silver Thread... it's beautiful. We love to see it. 9/9
I love how the mystery unfolded + the music is excellent for each location, and really sets the mood well. Very catchy tunes. Also, the thought experiment about the Chinese room was really interesting, too... I've never heard of it before. The art for that portion was cute.... chibi Alicia and Beaford...
I really liked the part where they logged into the computer (being vague to avoid spoiling people) + the unsettling music really set the mood. For a moment, I thought they were actual Bible verses, but then I was like.......hold on a second....... something ain't right here.
THE ENDING....... is so funny. The twist...... hahaha, it's amazing. Playing this was a delightful experience.
I'd love to see more of Alicia's and Beaford's adventures in the future! Definitely looking forward to it. : )!
Had a bug issue, and the ending was a bit abrupt, but I had fun playing.
My god, it's the ghost in the machine. I cannot believe this.
Real talk though, I love this series and hope that you are able and willing to keep making it at least up until ghosts become real (like that will happen).
Hi ! I really liked the 10 minutes or so that I've played, but I ran across both a glitch that softlocked me in the chapel where the game was convinced I was still in front of the church (showing me this area's search dialogue and everything) and going back into the hallway played Naomi's welcoming dialogue again, and then another where I got stuck in the chapel because selecting Talk in there made the game crash.
Music bops at least, I'd love to give this another look when it's more cooperative.
this was delightful! I love alicia and beaford so so much their dynamic is super fun. i experienced a little glitch where whenever i tried to "talk" in the chapel the game would crash, both on the web version and downloaded, but skipping that everything went smoothly. :)
This game is so fun!! I love detective-like mystery stories, especially when they have such a fun duo!! Alicia and Beaford have gorgeous designs and great dynamics and dialogue, I loved them!!
The mystery combined with the comedy, the funny duo and the pixel art actually gave me a lot of Ace Attorney vibes from the Nintendo DS era!!
The last part of the story, with the twist, had me laughing my ass off 😂 I'd love to play more games about Alicia & Beaford's cases ❤️🥰
Really cool game!!
Edit: This is Pri Karin btw, it seems, yet again, I forgot to go to my solo account before commenting 🙈
Very very short, but very very pretty. Loved the pixel vibes. I really miss a option to more endings, or more complicated puzzles. Enjoyed the story , and i wasn't prepared for the plotwist at the ending
It was amazing
beaford vtuber enjoyer reveal?!
i love the vibes of your games sm this sequel was some good ass food for me thank u for ur works <3
This was awesome! The vibes are superb, the dynamic between Beaford and Alicia is always entertaining to read, and I didn't expect this much of a wholesome ending. Great work!
Thank you!! I had a lot of fun writing them! I wanted to match the first game's atmosphere to some extent so I had fun with the ending haha
This was fun!!
Yes! I have been waiting for this!